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Club Creative / Play Activist

incorporating fun elements into serious issues

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This game shows that issues of biopiracy have a long history and affect the sovereignty over our food, medicines and cultures. Keeping a diversity of species and the knowledge
about them is a central message, as well as sharing seeds across communities.

1. The 9 plants represent a variety of crop species. Each of them has a history of biopiracy and tells us different issues that we can learn about.

2. Each plant comes with its own particular power, that is revealed on a token.

3. To win the game, it is not only important to have a range of different kinds of crops, but also a range of genetic varieties, and of course the knowledge about their secret powers.

STRUCTURE
A session is divided into Pre-Play (introduction), Play (running game) and Post-Play (stories and reflection)

CONCEPT AND DESIGN
MYRIEL MILICEVIC AND
RUTTIKORN VUTTIKORN
www.neighbourhoodsatellites.com www.club-creative.com

ADVISORS
HERBERT LOHNER BIOLOGIST, WWW.VERN.DE, GERMANY
ULRICH NOWIKOW
GRÜNE LIGA BERLIN, GERMANY
WILHELMINA PELEGRINA
ECOLOGICAL FARMING CAMPAIGNER, PHILIPPINES
SUDARSHAN RODRIGUEZ
ENVIRONMENT SCIENCES, ECONOMICS, POLICY AND LAW, INDIA
ROBERT STEELE + WATKANA
THONGRUENG ENVIRONMENTAL EDUCATION, THAILAND
ALEXANDRA TOLAND
LANDSCAPE PLANNER AND ARTIST, BERLIN, GERMANY

SUPPORT WITH CRAFTS
PAUL LESLIE GRIFFITHS
MONIKA KREYENBERG
ARUNOCHA PHOBOON
KOMGRIT TRAKOONTIWAKORN
KRITTIYA TRAKOONTIWAKORN

FUNDED BY
INTERNATIONAL GARDEN EXHIBITION (IGA) BERLIN 2017
LiCENSiNG
This material is licensed under Creative Commons “Attribution-

NonCommercial- ShareAlike 4.0 International“ (CC BY-NC- SA
4.0). For the licence agreement, see
https://creativecommons.org/licenses/ by-nc-sa/4.0/LOGO CC
page35image33902032.png ¬
2017

In Thailand, His Majesty King Bhumibol Adulyadej developed the

philosophy of the Sufficiency Economy to lead his people to a balanced

way of life and to be the main sustainable development theory for the

country. The Sufficiency Economy became critical during the economic

crisis in 1997, in which Thailand needed to maintain stability to persist on

self-reliance and develop important policies to recover. By creating a

self-supporting economy, Thai citizens will have what they need to survive

but not excess, which would turn into waste.

 

 

In Thailand, His Majesty King Bhumibol Adulyadej developed the philosophy of the Sufficiency Economy to lead his people to a balanced way of life and to be the main sustainable development theory for the country. The Sufficiency Economy became critical during the economic crisis in 1997, in which Thailand needed to maintain stability to persist on self-reliance and develop important policies to recover. By creating a self-supporting economy, Thai citizens will have what they need to survive but not excess, which would turn into waste.

The game imitate one village that lives under sufficiency economy philosophy. The village members are doing 1) Fishing 2) Mango Farm 3) Chicken Farm and 4) Rice Farm. They consume and sale their products for living. Unfortunately, the village is located in low land which causes the flood every rainy season. The villagers has to transport their products to the warehouse on the high land with difficulty because of the condition of the old road. They decided to help each other to build a new road. In order to do that, they have 2 choices. One is produce and sale their product directly. Another one is exchanging products and trans form it to another product which has more value.

To win this game, the players have to compete and cooperate at the same time. The game ends when roads to the warehouse are complete. The winner is a person who donates the most.

Supported by EGCO Group (The Electricity Generating Public Company Limited)

and Thailand Environment Institute, Eco Go Game is one part of “Building a Public

Consciousness in Youths” programme which aims to use in schools. By applying

LCA (Life Cycle Accessment) theory, students will easily understand how to

reduce global warming in a sustainable way.

Eco Go Game combination of board and card game. Players are playing under the

situation when the sea level is increasing. They have to walk around the city

collecting different cards in order to create eco-friendly products, and new

ideas of recycle and reuse.

After one can complete one product chain, they can lower the water level. But

they must be fast because the water level keeps raising. Let’s see if they could

save the world!!

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